an exploration of the Secondlife platform as an immersive environment, a poltical space, and as a generative medium for architectural design.

Wednesday, January 10, 2007


found an interesting article on Second Life on an architecture site.

Architecture's Second Life

a good quote about second life's potential from the article that resonates with me:

"Well, virtual platforms, as such, are not breaking down any conventions, but they can help us to see things differently. Maybe even think differently. So it's not so much about changing things (doing the opposite), which is more like producing an image in a mirror while continuing to do the same. It is much more about changing the way things change." - Tor Lindstrand



  • At 1/15/2007 12:42:00 p.m., Anonymous Anonymous said…

    Too bad the snarks over at archinect still don't see SL as being useful at all. Too bad, too, because I'd love to see them try their hand at making some SL architecture -- my guess is we'd very quickly see if any of them were any good or not. My initial guess would be not.

  • At 1/15/2007 01:20:00 p.m., Blogger jauani said…

    that really depends, anonymous, on whether any of them are already versed in 3D cad/visualisation applications. most architecture grads these days are.

    i know quite a few architects, interns, grads, and students who are building and working in sl, and all of them range from really good to mind blowing.

  • At 1/20/2007 01:07:00 p.m., Anonymous Anonymous said…

    Actually I think it really depends on whether or not they're any good at design. The tools in SL are very basic, so much so that untrained people from anywhere are able to build things -- not nice or sexy necessarily, but they can build nonetheless.

    I'd be interested to see some of the work from architects or students that are already in SL that you know of.

  • At 11/02/2007 12:35:00 p.m., Anonymous Viola Bach said…

    Go back to doing some real architecture, Jauani! :P


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